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Supports reverse playback which can be used to produce a rewind effect.Supports playback at any speed from ultra-slow motion to 2 or 4x.Fully interpolated playback means that you can record at ultra-low frame rates (5fps and less) and retain smooth and accurate replays.Full support for instantiation or destruction of objects during recording.Uses a state-based replay system meaning that you can view playback from different cameraĪngles or even fly around as playback occurs.Record and replay as many different objects as you want simultaneously.Simple API for replay and playback control means that very little scripting knowledge is required.Quick and easy setup / integration into existing projects.Included demo scenes will show how some of these replay techniques can be implemented. Ultimate Replay 2.0 is desgined to be versatile and easy to use and can be used to create kill-cams/death-cams, action replays, ghost vehicles and much more. Due to the state based nature of the asset, it is possible to view replays from any angle or even fly around the scene as playback occurs. These snapshots can then be used to reconstruct the scene during playback to produce smooth and accurate replays. The asset works by recording 'snapshots' of the scene at regular intervals.
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